Repairing

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Repairing in Matcha Flavoured has no limit: the "Too Expensive!" cap is removed, and any tool or armor can be repaired forever in an anvil.

Mechanics

  • Whenever an item with a repair cost enters the inventory, its repair cost is reset to 0.[1] This part is based on MiziraGamez's Repair Cost Remover.[2]
  • Using an anvil sets the player's experience level to 10,000, and the levels are never taken away.[3][4] Repairs therefore cost nothing in practice. The resource pack hides the level number. See Anvil#Experience.
  • Repairing by combining two items in the crafting grid is disabled.[5]

Repair materials

Equipment Material
Wooden Planks
Copper, copper shears Copper ingots
Iron, steel, chainmail, Cleaver, Mace Iron ingots
Golden Gold ingots
Diamond Diamonds
Shakudo, hepatizon Blocks of copper
Shepherd's Shears Blocks of copper[6]
Shakudo and hepatizon elytra Honeycomb blocks, blocks of copper
Electrum Blocks of diamond
Adamant Blocks of diamond, adamant scrap
Leather armor Sturdy leather
Sturdy leather armor Tattered leather
Elytra Wax, feathers
Silver Sword, Warding Sword, Warding Shield Nazar, blocks of lapis lazuli

Alloy items show a "Repaired with" line in their tooltip.

Design

"Actually, I should I should also mention I've removed the XP and repairing cap. All tools can be repaired forever."[7] Electrum and adamant need blocks of diamond so that players do not always wear them.[8]

History

0.6-alpha XP is hidden unless the player interacts with an anvil.
1.03 Anvils can no longer be crafted from iron blocks.
1.10 The anvil XP window was raised from 15 to 30 seconds and from 50 to 100 levels.
1.12.1-alpha Crafting-grid repair disabled; repair materials made consistent.
1.12.2 Sturdy leather armor can be repaired with tattered leather.
1.12.3 Shepherd's shears are repaired with blocks of copper and smithed adamant leggings with adamant scrap, matching their tooltips.
1.12.7-beta Using an anvil sets the player's level to 10,000, which is no longer removed after 30 seconds.[9]
1.12.8-beta
October 23, 2026
The repair cost reset only rewrites items whose repair cost isn't 0; rewriting every item had deleted the contents of Traveler's Backpacks and other modded backpacks.[10][11]

References

  1. ↑ function/reset breakable repair cost.mcfunction
  2. ↑ endless repairs/README.txt
  3. ↑ mechanics/require xp.json
  4. ↑ xp handling/give levels.mcfunction
  5. ↑ MF datapack/pack.mcmeta
  6. ↑ 2/shepherds shears.json
  7. ↑ Klei Wright, "Minecraft punishes casual players. I made a datapack to fix it." (YouTube): "I've removed the XP and repairing cap. All tools can be repaired forever."
  8. ↑ Matcha Flavoured 1.12.1-alpha release notes: "I chose to make Electrum/Adamant only repairable with diamond blocks. The hope being, that players will not choose to ALWAYS wear these"
  9. ↑ Matcha Flavoured 1.12.7-beta release notes: "Instead XP is given on anvil interaction"
  10. ↑ function/reset breakable repair cost.mcfunction
  11. ↑ Matcha Flavoured 1.12.8-beta release notes: "Traveler’s Backpacks (and other backpack mods) now do not delete its contents in Matcha"