Repairing
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Repairing in Matcha Flavoured has no limit: the "Too Expensive!" cap is removed, and any tool or armor can be repaired forever in an anvil.
Mechanics
- Whenever an item with a repair cost enters the inventory, its repair cost is reset to 0.[1] This part is based on MiziraGamez's Repair Cost Remover.[2]
- Using an anvil sets the player's experience level to 10,000, and the levels are never taken away.[3][4] Repairs therefore cost nothing in practice. The resource pack hides the level number. See Anvil#Experience.
- Repairing by combining two items in the crafting grid is disabled.[5]
Repair materials
| Equipment | Material |
|---|---|
| Wooden | Planks |
| Copper, copper shears | Copper ingots |
| Iron, steel, chainmail, Cleaver, Mace | Iron ingots |
| Golden | Gold ingots |
| Diamond | Diamonds |
| Shakudo, hepatizon | Blocks of copper |
| Shepherd's Shears | Blocks of copper[6] |
| Shakudo and hepatizon elytra | Honeycomb blocks, blocks of copper |
| Electrum | Blocks of diamond |
| Adamant | Blocks of diamond, adamant scrap |
| Leather armor | Sturdy leather |
| Sturdy leather armor | Tattered leather |
| Elytra | Wax, feathers |
| Silver Sword, Warding Sword, Warding Shield | Nazar, blocks of lapis lazuli |
Alloy items show a "Repaired with" line in their tooltip.
Design
"Actually, I should I should also mention I've removed the XP and repairing cap. All tools can be repaired forever."[7] Electrum and adamant need blocks of diamond so that players do not always wear them.[8]
History
| 0.6-alpha | XP is hidden unless the player interacts with an anvil. |
|---|---|
| 1.03 | Anvils can no longer be crafted from iron blocks. |
| 1.10 | The anvil XP window was raised from 15 to 30 seconds and from 50 to 100 levels. |
| 1.12.1-alpha | Crafting-grid repair disabled; repair materials made consistent. |
| 1.12.2 | Sturdy leather armor can be repaired with tattered leather. |
| 1.12.3 | Shepherd's shears are repaired with blocks of copper and smithed adamant leggings with adamant scrap, matching their tooltips. |
| 1.12.7-beta | Using an anvil sets the player's level to 10,000, which is no longer removed after 30 seconds.[9] |
| 1.12.8-beta October 23, 2026 |
The repair cost reset only rewrites items whose repair cost isn't 0; rewriting every item had deleted the contents of Traveler's Backpacks and other modded backpacks.[10][11] |
References
- ↑
function/reset breakable repair cost.mcfunction - ↑
endless repairs/README.txt - ↑
mechanics/require xp.json - ↑
xp handling/give levels.mcfunction - ↑
MF datapack/pack.mcmeta - ↑
2/shepherds shears.json - ↑ Klei Wright, "Minecraft punishes casual players. I made a datapack to fix it." (YouTube): "I've removed the XP and repairing cap. All tools can be repaired forever."
- ↑ Matcha Flavoured 1.12.1-alpha release notes: "I chose to make Electrum/Adamant only repairable with diamond blocks. The hope being, that players will not choose to ALWAYS wear these"
- ↑ Matcha Flavoured 1.12.7-beta release notes: "Instead XP is given on anvil interaction"
- ↑
function/reset breakable repair cost.mcfunction - ↑ Matcha Flavoured 1.12.8-beta release notes: "Traveler’s Backpacks (and other backpack mods) now do not delete its contents in Matcha"
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