Shakudo equipment
Shakudo equipment is copper equipment upgraded with shakudo alloy, a copper and gold alloy. Its tools have Silk Touch, its axe, sword and spear steal life, and its armor regenerates health, cleanses effects and gives magic protection.
Obtaining
Shakudo alloy is crafted from four blocks of copper and two blocks of gold. Copper equipment is upgraded at a smithing table with no template (template for the dolabra and mattock). It is repaired with blocks of copper. There is also a shakudo elytra.
Intrinsics
- Tools have Silk Touch.
- Axe, sword and spear give the wielder Regeneration III for 1 second on each hit.
- Armor: each piece cleanses one kind of effect (helmet: Blindness and Darkness; chestplate: Poison; leggings: Slowness; boots: Levitation), gives magic protection 8, and counts towards the regeneration bonus: Regeneration I for 3 seconds every 30, 26, 22 or 18 seconds with one to four pieces.[1]
The video describes shakudo as "a gold-copper alloy that cleanses malefic, steals life from mobs, and whose tools have silk touch as an intrinsic."Klei Wright, "Minecraft punishes casual players. I made a datapack to fix it." (YouTube)
- "Shikudo, a gold-copper alloy that cleanses malefic, steals life from mobs, and whose tools have silk touch as an intrinsic."
Trivia
- Shakudo was called "Palatinate" until 1.10; the rename happened only in the language file, and the advancement for smithing it is still called "Palatinate Perfection".
Stats
Tools
| Item | Durability | Mining speed | Obsidian | Damage | Attack speed | Intrinsics |
|---|---|---|---|---|---|---|
| 1000 | 9 | 3 (no drops) | 4 | 4 | Silk Touch I | |
| 1000 | 9 | — | 9 | 1 | Silk Touch I | |
| 1000 | 9 | — | 4.5 | 1 | Silk Touch I | |
| 1000 | 9 | — | 1 | 7 | Silk Touch I | |
| 1000 | 8 | — | 2 | 4 | Silk Touch I | |
| 1000 | 7 | — | 7 | 1 | Silk Touch I |
Weapons
| Item | Durability | Damage | Attack speed | Knockback | Intrinsics |
|---|---|---|---|---|---|
| 1000 | 6 | 1.6 | — | Sweeping Edge I | |
| 1000 | 3 | 1.18 | — |
Armor
| Item | Durability | Armor | Toughness | Knockback res. | Other | Intrinsics |
|---|---|---|---|---|---|---|
| 500 | 3 | — | — | — | ||
| 500 | 8 | — | — | — | ||
| 500 | 6 | — | — | — | ||
| 500 | 3 | — | — | — | ||
| Full set | 20 | 0 | 0 | |||
Values are the item's real attributes; where the hand-written tooltip differs, the item page says so.
History
| 0.4-alpha | Shakudo armor could not be crafted; this was fixed. Fixed the shakudo sword; its life steal no longer works on armor stands. |
|---|---|
| 1.10 | Shakudo was renamed from "Palatinate" in the language file only, so existing items keep working. Shakudo alloy became more expensive: 3 gold and 6 copper ingots became 2 blocks of gold and 4 blocks of copper. Buffed shakudo armor: added the regeneration ability and the per-piece bonus. |
| 1.12 | Fixed severe multiplayer lag caused by shakudo armor. The shakudo spear's real attack speed now matches its tooltip. |
| 1.12.1-alpha | Shakudo intrinsics are now exclusive with the electrum and adamant intrinsics. Shakudo armor was nerfed. |
| 1.12.2 | The shakudo chestplate no longer cleanses the Wither effect. Dolabras were redefined as axe (tool) and pickaxe hybrids rather than weapons: damage goes down and weapon intrinsics are removed over time. |
References
- Pages with broken file links
- Equipment