Electrum Helmet

| Type | Armor |
|---|---|
| Renewable | No |
| Stackable | No |
| Intrinsics | |
| Durability | 1000 |
| Armor | 3 |
| Armor toughness | 3 |
| Repaired with | Block of Diamond |
| Resource location | matcha:electrum_helmet |
| Base item | minecraft:netherite_helmet |
| Defined in | electrum_helmet.json |
An electrum helmet is a helmet of the electrum tier, made by smithing a diamond helmet with electrum alloy. Worn, it wards off undead.
Obtaining
Smithing
| Name | Ingredients | Recipe |
|---|---|---|
| Electrum Helmet | Diamond Helmet + Electrum Alloy |
The upgrade needs no template, and enchantments on the diamond item carry over; where both have the same enchantment, the higher level is kept.[1]
Usage
Armor
It gives 3 armor and 3 toughness, with 1000 durability. Unlike netherite, electrum armor has no knockback resistance. Electrum uses a netherite item ID, so it does not burn in fire or lava. Piglins treat it as gold armor.
Set bonus
Each piece counts one level towards Warding, so the full set gives warding 4, the only way to reach that level: it slows undead within 24 blocks, damages the nearest within 12, and pierces the protection of copper armor. Held warding items never raise the total above 3.
With all four pieces, the set bonus also grants divinity:
Absorption I (2 extra hearts) for 31 seconds every 30 seconds.[2][3]
Repairing
It can be repaired in an anvil with blocks of diamond. The pack resets repair costs to zero, so it can be repaired indefinitely; see Repairing.
Smelting ingredient
In a blast furnace it melts down into an adamant alloy, not electrum, because electrum shares the netherite item IDs. This makes melting electrum gear a way to turn an electrum alloy into an adamant alloy.[4]
Trading
Trading
| Villager | Level | Offer | Wants | Gives |
|---|---|---|---|---|
| Weaponsmith | Apprentice |
An apprentice weaponsmith buys it for one electrum alloy, so the alloy can be reused.[5]
History
| 1.03 | Electrum alloy now needs a divine fragment. |
|---|---|
| 1.10 | Electrum was buffed. A weaponsmith now takes the item back in exchange for its alloy, so players can rebuild it with updated stats. |
| 1.12 | Fixed severe multiplayer lag caused by electrum armor. |
| 1.12.1-alpha | Smithing no longer needs a base-metal item in the template slot, and the upgrade keeps the base item's enchantments. Added the "Repaired with" tooltip. Can only be repaired with blocks of diamond. The set bonus was reduced from 4 to 2 hearts. |
| 1.12.2 | No longer burns in fire or lava, and counts as armor that piglins accept. Moved to the matcha namespace; older copies can be updated with /trigger update_item.
|