Structures

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Structures in Matcha Flavoured include one new structure, two vanilla structures replaced by the pack's own designs, and many vanilla structures whose loot or pieces are changed. The developer's aim is for the world to "feel abandoned until YOU come along".[1]

New and replaced structures

Structure Replaces Biomes Notes
Abbey Forest, Dark Forest Late-game dungeon with copper eye puzzles; source of silver.
Papal Outpost Pillager Outpost Vanilla outpost biomes Ruined watchtower with graves; no pillagers.
Abandoned village Village Plains, Desert, Savanna, Snowy Plains, Taiga Empty houses with suspicious gravel; much rarer.

Changed structures

Structure Changes
Dungeon More common; equal zombie, skeleton and spider spawners whose mobs drop nothing; new loot.
Igloo Basement brewing stand holds a secret food; new loot.
Woodland Mansion Spider room spawner mobs drop nothing; new loot.
Trial Chambers New loot; warding stones forbidden; mobs keep spawning after the dragon.
Ancient City New loot, including silver.
Stronghold New loot, including the Labyrinthine disc and The Lesser Key of Solomon.
Mineshaft New loot, including crystal hearts.
Desert Pyramid New loot, including The Avesta.
Jungle Pyramid New loot.
Shipwreck New loot.
Buried treasure New loot.
Ocean ruins New chest and archaeology loot.
Ruined Portal New loot with less gold.
Nether Fortress New loot.
Bastion Remnant New loot, including rubies.
End City New loot.

Explorer maps

The Archaeologist sells maps to most structures, and the Wandering Trader sells maps to abandoned villages. See Explorer maps. A map named "Archive Map" exists in the language file but is not used; see Archive.

See also

References

  1. Matcha Flavoured 0.6-alpha release notes
    "I want to have all structures given the villager treatment"