Fortune

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This is the Matcha Flavoured version of Fortune, renamed or changed from vanilla Minecraft.
Fortune
Maximum levelI
SlotsMain hand
Applies toMining tools
Incompatible withSilk Touch, the electrum tool intrinsic
Resource locationminecraft:fortune
Defined infortune.json

Fortune is an enchantment for mining tools that increases block drops. In Matcha Flavoured its maximum level is I; higher Fortune comes only from electrum tools, whose intrinsic works as Fortune up to level III.

Obtaining

  • The Prayer of Midas, a crafted blessing, stores Fortune I with Looting III.
  • Random enchanted books and trial chamber vaults. Because the maximum level is I, no book can hold more.

Behavior

Fortune works as vanilla Fortune I. Its maximum level is lowered from III to I, so it cannot be raised by combining books in an anvil.[1] The pack adds the electrum tool intrinsic to the same exclusive set as Fortune and Silk Touch, so a tool can have only one of the three.[2] The pack's block loot tables check for both Fortune and the electrum intrinsic, but three of them don't apply it: the raw gold entry of stone native gold is written in the pre-26.3 loot format, which the game doesn't read, and the tomato and chorus plant tables set a fixed count after the bonuses, which replaces them.[3][4][5] See Known bugs. On fully grown carrots, Fortune adds one more chance of an extra carrot.[6]

Fortune has no effect on spawners: each gives exactly one pith.

Its anvil cost multiplier is 1, down from 4.

History

1.02 Fortune works on spawners.
1.03 Fortune no longer works on spawners.[7]
1.12.1-alpha Maximum level lowered from III to I; Fortune III only comes from electrum.[8] Added the Prayer of Midas.
1.12.2 Fortune now works on tomatoes, glow berry vines and chorus plants.
1.12.3 Native gold's loot table applies Fortune once and the electrum intrinsic once, like the other ores. Fortune and the electrum intrinsic add to tomatoes and chorus fruit, because the tables now set the count before the bonuses. Fortune and the electrum intrinsic no longer add berries when the tip of a cave vine is broken.[9][10]
1.12.6-alpha Fortune and the electrum intrinsic no longer add raw gold from stone native gold, tomatoes or chorus fruit. On carrots they add one more chance of an extra carrot instead of multiplying the extra carrots like ore drops.[11][12][13]

See also

References

  1. ↑ enchantment/fortune.json
  2. ↑ exclusive set/mining.json
  3. ↑ blocks/gold ore.json
  4. ↑ blocks/beetroots.json
  5. ↑ blocks/chorus plant.json
  6. ↑ blocks/carrots.json
  7. ↑ Matcha Flavoured 1.03 release notes: "Fortune NO LONGER works on spawners. I think early game should be defined by the rarity of this material. 4 Fragments per spawner is just too much."
  8. ↑ Matcha Flavoured 1.12.1-alpha release notes: "Fortune III can now only be obtained from Electrum"
  9. ↑ blocks/gold ore.json
  10. ↑ blocks/cave vines.json
  11. ↑ blocks/gold ore.json
  12. ↑ blocks/beetroots.json
  13. ↑ blocks/carrots.json