Warding Stone

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Warding Stone
Warding Stone.png: Inventory sprite for Warding Stone in Minecraft as shown in-game with description: Warding Stone
TypePlaceable item
RenewableYes
StackableYes (64)
Resource locationmatcha:warding_stone
Base itemminecraft:chicken_spawn_egg
Defined inwarding_stone.json

A warding stone is a placeable warding turret. Once placed it becomes a lodestone that slows every undead mob within 24 blocks, burns the nearest one for 7 (Heart × 3.5) every half second, and heals villagers, pets and players nearby. It cannot be picked back up.

The developer describes it as a way to protect a base while the player is away, since villagers "tend not to survive for too long on their own".[1]

Obtaining

Crafting

Name Ingredients Recipe
Warding Stone 4 × Chiseled Stone Bricks +
4 × Nazar +
Stabilized Estus
Chiseled Stone Bricks.png: Inventory sprite for Chiseled Stone Bricks in Minecraft as shown in-game linking to Chiseled Stone Bricks with description: Chiseled Stone BricksNazar.png: Inventory sprite for Nazar in Minecraft as shown in-game linking to Nazar with description: NazarChiseled Stone Bricks.png: Inventory sprite for Chiseled Stone Bricks in Minecraft as shown in-game linking to Chiseled Stone Bricks with description: Chiseled Stone BricksNazar.png: Inventory sprite for Nazar in Minecraft as shown in-game linking to Nazar with description: NazarStabilized Estus.png: Inventory sprite for Stabilized Estus in Minecraft as shown in-game linking to Stabilized Estus with description: Stabilized EstusNazar.png: Inventory sprite for Nazar in Minecraft as shown in-game linking to Nazar with description: NazarChiseled Stone Bricks.png: Inventory sprite for Chiseled Stone Bricks in Minecraft as shown in-game linking to Chiseled Stone Bricks with description: Chiseled Stone BricksNazar.png: Inventory sprite for Nazar in Minecraft as shown in-game linking to Nazar with description: NazarChiseled Stone Bricks.png: Inventory sprite for Chiseled Stone Bricks in Minecraft as shown in-game linking to Chiseled Stone Bricks with description: Chiseled Stone Bricks
Warding Stone.png: Inventory sprite for Warding Stone in Minecraft as shown in-game with description: Warding Stone

matcha:crafting/warding_stone

The recipe needs four Nazars, a Stabilized Estus and four chiseled stone bricks, so making one takes Estus Ash (for the Nazars and the Stabilized Estus), an ender pearl and Benzene.

Usage

The warding stone is used like a spawn egg: using it on a block places the stone there.

Placement

The item summons a small, invisible, invulnerable armor stand tagged WardingStone.[2] On the next tick the pack sets it up:[3]

  • If it was placed inside a trial chamber or an Abbey (the structure minecraft:abbey_overgrown), it is forbidden: a primed TNT with no fuse is summoned at its position and explodes immediately, and the stone is destroyed.[4][5]
  • Otherwise a quiet Wither spawn sound plays, soul particles appear, and a lodestone block is placed where the stone stands.

While active the stone gives off a constant stream of soul fire flames.[6]

Effects

Every 0.5 seconds, each warding stone does the following:[7][8]

Effect Radius Targets
Regeneration I for 3 seconds, given only if the target has no Regeneration already 16 blocks "Villager friends": villagers, wandering traders, iron golems, snow golems, wolves, cats, happy ghasts and players
Slowness III for 1 second 24 blocks Every warding stone target (see below)
2 (Heart × 1) of damage 24 blocks The nearest Wither, if one is in range
7 (Heart × 3.5) of damage 24 blocks Otherwise, the nearest warding stone target

The damage is of the out_of_world type, so it ignores armor and Resistance, and it is dealt to only one mob per pulse. Against a single target a warding stone deals 14 (Heart × 7) per second, far more than a player's warding.

Because the regeneration is re-applied as soon as it runs out, players and villagers within 16 blocks effectively have permanent Regeneration I. This matters in Matcha Flavoured, where there is no natural regeneration.

Targets

The warding stone uses its own list of targets, which differs from the one used by warding items:[9]

Unlike a player's warding, the stone:

  • slows and damages husks,
  • also attacks pillagers,
  • ignores copper armor completely, so copper-wearing mobs are damaged normally,
  • damages the Wither but does not slow it.

Removal

A warding stone cannot be picked up. If its lodestone is broken or destroyed, the stone shatters: it releases smoke, deletes any lodestone item dropped within 3 blocks, drops a single Raw Estus and removes itself.[10] The Stabilized Estus and Nazars used to craft it are lost.

Advancements

Crafting a warding stone grants Holy Turret ("Construct a Warding Stone") in the Hell tab.[11]

History

0.5-alpha Added translation support for the warding stone.
0.6-alpha Warding stones now heal villager friends (wolves, cats, villagers, wandering traders, players, iron golems and snow golems). The healing range was increased from 10 to 16 blocks.
1.03 Warding stones can no longer be placed in trial chambers.
1.10 Warding stones now target pillagers.

Zombie horses, skeleton horses and camel husks were removed from the targets. Warding stones ignore the copper-armor immunity added to warding in this version.

1.12.1-alpha Warding stones can no longer be placed in abbeys. Players were told to remove any from abbeys before updating.

The zombie nautilus was removed from the targets. Summoning items, including warding stones, can no longer be used on spawners. The warding stone code was reworked by the contributor Hashiru.

1.12.2 The particles were updated to match the new warding particles.

Trivia

  • The item is built on a chicken spawn egg, and the block it leaves is an ordinary lodestone.
  • The 1.03 release notes dared players to try placing one in a trial chamber.[12]

See also

References

  1. Klei Wright, "Minecraft punishes casual players. I made a datapack to fix it." (YouTube)
    "Warding stones can protect your base when you aren't there, burning any undead within range. Plus, warding stones heal all nearby friends of villagers. Once you put them down, they can't be picked back up. They'll shatter, revert to their raw unstable form. So, place them carefully."
  2. crafting/warding stone.json
  3. warding stone/setup.mcfunction
  4. warding stone/forbidden.mcfunction
  5. predicate/in dungeon.json
  6. warding stone/tick.mcfunction
  7. warding stone/effects.mcfunction
  8. 0 5/warding stone.mcfunction
  9. entity type/warding stone targets.json
  10. warding stone/remove.mcfunction
  11. hell/obtain warding stone.json
  12. Matcha Flavoured 1.03 release notes
    "Warding Stones CANNOT be placed in Trial Chambers (try it, I dare you ;) )"