Skeleton

| Type | Hostile mob, undead |
|---|---|
| Health points | Easy, Normal: 10 ( × 5) Hard: 12 ( × 6) |
| Spawn | Overworld, including the open surface |
| Drops |
A skeleton in Matcha Flavoured has about half the health it has in vanilla Minecraft, but on Normal and Hard it carries a bow with Punch that knocks players back further. Skeletons drop
Estus Ash, and only drop anything when killed by a player.
Spawning
Skeletons use the vanilla biome spawn lists. As undead, they can spawn on the open surface until the Ender Dragon is killed; see Spawning and Surface. Skeletons also come from spawners in monster rooms and abbeys; those skeletons drop nothing.
Drops
Loot table minecraft:entities/skeleton (source); pools roll 1 time(s). Overrides the vanilla table.
| Item | Stack size | Chance per roll | Chance per table | Notes |
|---|---|---|---|---|
| 0–2 | 66.7% | 66.7% | player kill | |
| 0–2 | 66.7% | 66.7% | player kill | |
| 0–1 | 50.0% | 50.0% | player kill |
All drops require a player kill, and skeletons from the pack's spawners drop nothing.[1] The arrows and bones are as in vanilla. The pack adds
Estus Ash (0–1). On Normal and Hard, skeletons don't drop the bow they carry. The pack means to stop them dropping other equipment too, but a bug stops this from working reliably; see Spawning#Mob modifications.
Behavior
On Normal and Hard, a skeleton's bow is replaced with a bow enchanted with Punch I (Normal) or Punch II (Hard), with a 0% drop chance.[2][3] The new bow replaces any enchantments the skeleton spawned with. These changes apply to every mob in the #minecraft:skeletons tag that the pack checks: skeletons, strays, bogged and parched.
Skeletons are undead, so warding hurts them.
Difficulty
| Attribute | Easy | Normal | Hard |
|---|---|---|---|
| Max health | 10 ( × 5) | 10 ( × 5) | 12 ( × 6) |
| Bow | vanilla | Punch I | Punch II |
| Bow drop chance | vanilla | 0% | 0% |
History
| 0.4-alpha | Skeletons no longer drop armor or weapons they're holding. |
|---|---|
| 1.10 | Difficulty support: skeletons have half health on Normal and a little more than half on Hard. Obol drop rate lowered to match other mobs. |
| 1.12.1-alpha | Fixed performance problems from skeletons having both Punch I and Punch II. Obols no longer drop from undead. |
| 1.12.2 | Skeletons from spawners drop nothing. New skeleton textures. |
Trivia
- In the design video: "All skeletons have had their max HP cut in half."[5]
- The 1.12.2 release notes list the new skeleton textures as "Skeletons (for Lore)".
See also
References
- ↑
entities/skeleton.json - ↑ 2.0 2.1
normal modifications/modify skeletons.mcfunction - ↑ 3.0 3.1
hard modifications/modify skeletons.mcfunction - ↑
easy modifications/modify skeletons.mcfunction - ↑ Klei Wright, "Minecraft punishes casual players. I made a datapack to fix it." (YouTube): "All skeletons have had their max HP cut in half."
| Health | |
|---|---|
| World |
|
| Items | |
| Undead |
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| Other hostile mobs |
|
| Bosses | |