Obol

| Type | Currency |
|---|---|
| Replaces | Emerald |
| Renewable | Yes |
| Stackable | Yes (64) |
| Resource location | minecraft:emerald |
| Defined in | emerald.json |
An obol is the currency of trading in Matcha Flavoured. Obols replace emeralds: they are the same item, renamed and retextured, but they are much rarer, because villagers no longer buy everyday goods.
The developer explains the change in the introduction video: "Obols are the same as emeralds, but much harder to come across. Partially due to their overall rarity in chests, but also because villagers no longer buy anything from players. No mob grinders or fully automated melon farms can make you rich."[1]
Obtaining
Crafting
| Name | Ingredients | Recipe |
|---|---|---|
| Obol (vanilla recipe) | Block of Obol |
Advancements
37 advancements reward obols, 85 in total. Most give 1 obol; the largest rewards are 10 obols.[2] Since 1.12.1-alpha, advancements that reward obols are revoked when the pack updates, so their rewards can be earned again.[3]
Trading
Only a few trades pay obols:
- the Fisherman buys caught fish at every level from Apprentice to Master;
- the Jeweler buys gems at Master level (4 to 10 obols each);
- the Weaponsmith buys diamonds, blocks of lapis lazuli and Hepatizon Alloy at Novice level;
- the Wandering Trader buys vanilla music discs (1 to 8 obols each);
- every villager buys its favorite food once.
See Trading#Who buys from the player.
Chest loot, mob drops, fishing and archaeology
Chest loot
| Source | Stack size | Chance | Notes |
|---|---|---|---|
| Abbey / barracks (chests/abbey/barracks) | 1 | 17.6% | |
| Abbey / tower (chests/abbey/tower) | 1 | 22.8% | |
| Buried treasure (chests/buried_treasure) | 1–3 | 90.9% | |
| Desert pyramid (chests/desert_pyramid) | 1–3 | 23.7% | |
| End city treasure (chests/end_city_treasure) | 1–3 | 19.1% | |
| Igloo chest (chests/igloo_chest) | 1 | 12.1% | |
| Jungle temple (chests/jungle_temple) | 1–3 | 31.9% | |
| Pillager outpost (chests/pillager_outpost) | 1 | 17.6% | |
| Trial chambers / intersection (chests/trial_chambers/intersection) | 1–3 | 7.17% | |
| Trial chambers / reward (chests/trial_chambers/reward) | 1–2 | 30.1% | |
| Trial chambers / reward ominous (chests/trial_chambers/reward_ominous) | 1–3 | 40.0% | |
| Underwater ruin big (chests/underwater_ruin_big) | 1 | 14.1% | |
| Underwater ruin small (chests/underwater_ruin_small) | 1 | 17.6% | |
| Village / village armorer (chests/village/village_armorer) | 1 | 6.02% | |
| Village / village butcher (chests/village/village_butcher) | 1 | 13.5% | |
| Village / village desert house (chests/village/village_desert_house) | 1–2 | 14.3% | |
| Village / village fisher (chests/village/village_fisher) | 1 | 45.6% | |
| Village / village fisher (chests/village/village_fisher) | 1–2 | 5.79% | open water |
| Village / village fletcher (chests/village/village_fletcher) | 1 | 12.3% | |
| Village / village mason (chests/village/village_mason) | 1 | 37.7% | |
| Village / village plains house (chests/village/village_plains_house) | 1–4 | 22.8% | |
| Village / village savanna house (chests/village/village_savanna_house) | 1–2 | 21.5% | |
| Village / village shepherd (chests/village/village_shepherd) | 1 | 12.3% | |
| Village / village snowy house (chests/village/village_snowy_house) | 1–4 | 10.1% | |
| Village / village taiga house (chests/village/village_taiga_house) | 1–4 | 20.3% | |
| Village / village tannery (chests/village/village_tannery) | 1–2 | 32.4% | |
| Village / village temple (chests/village/village_temple) | 1–4 | 62.7% |
Mob drops
| Source | Stack size | Chance | Notes |
|---|---|---|---|
| Bogged (entities/bogged) | 1 | 9.09% | player kill |
| Elder guardian (entities/elder_guardian) | 1–2 | 5.79% | open water |
| Evoker (entities/evoker) | 0–1 | 50.0% | player kill |
| Vindicator (entities/vindicator) | 0–1 | 50.0% | player kill |
| Zombie villager (entities/zombie_villager) | 1 | 9.09% | player kill |
Fishing
| Source | Stack size | Chance | Notes |
|---|---|---|---|
| Fishing (gameplay/fishing) | 1–2 | 1.97% | open water |
Archaeology
| Source | Stack size | Chance | Notes |
|---|---|---|---|
| Abbey / grave (archaeology/abbey/grave) | 1 | 5.88% | |
| Desert pyramid (archaeology/desert_pyramid) | 1 | 12.5% | |
| Desert well (archaeology/desert_well) | 1 | 10.00% | |
| Ocean ruin cold (archaeology/ocean_ruin_cold) | 1 | 13.3% | |
| Ocean ruin warm (archaeology/ocean_ruin_warm) | 1 | 13.3% | |
| Trail ruins common (archaeology/trail_ruins_common) | 1 | 4.55% | |
| Village plains (archaeology/village_plains) | 1 | 15.8% |
Structures
| Source | Stack size | Chance | Notes |
|---|---|---|---|
| Abbey / common (pots/abbey/common) | 1 | 1.01% | |
| Trial chambers / corridor (pots/trial_chambers/corridor) | 1 | 2.22% |
Trading
Usage
Obols are the price of almost every villager and wandering trader trade. See Trading and the profession pages.
Crafting ingredient
| Name | Ingredients |
|---|---|
| 9 obols | |
| Obol, Kindling and hay bale | |
| Prayer of St. Clement | 2 obols, leather boots, 2 wool and a Hell-Bound Book |
Trim material
As an armor trim material, the obol is called "Patina Material".[4]
Advancements
- You're Rich!: "Obtain an Obol". It is the parent of the Bonfire Lit advancement for the Beacon Kindling, whose recipe also unlocks on picking up an obol.[5]
History
| 1.0 | Emeralds are renamed obols. |
|---|---|
| 1.10 | Husks drop obols about 10% of the time, compared with about 5% for zombies.
Skeleton and bogged obol drop rates reduced to match other mobs. Trial chamber pots give fewer obols. |
| 1.12.1-alpha | Obols no longer drop from undead mobs.
Advancements reward obols. |
Issues
- The 1.12.1-alpha release notes say obols no longer drop from undead mobs, but the bogged and zombie villager loot tables still drop an obol about 9% of the time when killed by a player.[6][7]
Trivia
- The developer on the rename: "Emeralds have been renamed to obols because I like that more."[8]
- The Angler's Almanac describes the obol as "An ancient coin dredged from the depths. Either treasure or someone's very expensive mistake."
- Emerald ore is renamed Native Silver, so it no longer relates to obols by name.
References
- ↑ Klei Wright, "Minecraft punishes casual players. I made a datapack to fix it." (YouTube)
- "Obols are the same as emeralds, but much harder to come across. Partially due to their overall rarity in chests, but also because villagers no longer buy anything from players. No mob grinders or fully automated melon farms can make you rich."
- ↑
advancement/obol 10.json - ↑ Matcha Flavoured 1.12.1-alpha release notes
- "Advancemnts that give you rewards will be revoked from you on-update. (Except for fishing and Steal all prayers, becuase those are hard to get) That way, you can get the rewards"
- ↑
lang/en us.json - ↑
tutorial/light beacon.json - ↑
entities/bogged.json - ↑
entities/zombie villager.json - ↑ Klei Wright, "Minecraft punishes casual players. I made a datapack to fix it." (YouTube)
- "Emeralds have been renamed to obols because I like that more."
| Mechanics | |
|---|---|
| Professions |
|
| Wandering Trader | |
| Traded goods | |
| Sacred texts | |
| Livestock | |
| Miscellaneous | |