Tooltip
The tooltip of a Matcha Flavoured item is rewritten to be read at a glance. The pack hides the vanilla attribute lines ("When in Main Hand: …") and replaces them with short lore lines that start with a symbol, such as
6 or
3.[1] The symbols are characters of the resource pack's font, drawn in font/custom_emojis.png.[2] This page lists what each symbol means.
Equipment stats
Weapons, tools and armor list their stats as dark green lines. Each is a symbol followed by a number.[3]
| Symbol | Meaning | Example |
|---|---|---|
| Attack damage | copper sword | |
| Attack cooldown, in seconds between full-strength hits | weapons | |
| Mining speed | tools | |
| Armor points | armor | |
| Armor toughness | diamond and better armor | |
| Knockback resistance | steel and adamant armor | |
| Extra attack knockback | steel weapons | |
| Movement speed while held or worn | hepatizon equipment | |
| Extra interaction range | butcher's knife; the crook's line is broken, see Known bugs | |
| Extra safe fall distance | leather and sturdy leather armor | |
| Extra step height | sturdy leather boots | |
| The item can be thrown | pickled fungi and bubbling mead |
Claymores add "When Blocking:" and percentages for "Melee Blocking" and "Projectile Blocking". The last lines, "Repaired with:" and an item name, give the material an anvil accepts for repairing.
Intrinsics
Lines in color below the stats are intrinsic enchantments, which the pack stores on the item and shows by symbol instead of by name.[3] "∞" means the effect lasts as long as the item is worn or held; a number is a level; a time in brackets is how often the effect repeats.
| Symbol | Meaning | Found on |
|---|---|---|
| Warding level | warding sword, warding shield, jewelry | |
| One more level of warding per piece | electrum armor | |
| Apotropaic: maximum warding | full electrum set | |
| Magic protection | shakudo armor (8), shakudo elytra (20) | |
| Cleanse: removes the listed effects | shakudo armor | |
| Heals half a heart every 30 seconds; the set bonus line shortens the interval | shakudo armor | |
| Divinity: 2 hearts of Absorption every 30 seconds | full adamant or electrum set | |
| Doom per piece and as a set bonus | adamant armor | |
| Life steal: regeneration after each hit | shakudo weapons | |
| Inflicts Weakness II on hit | adamant weapons and axe | |
| Smelts mined blocks | adamant tools | |
| Fortune III | electrum tools | |
| Constant Regeneration, Haste, Fire Resistance, Conduit Power | jewelry |
"Set Bonus:" introduces lines that need all four armor pieces, and "Per Equipment Bonus:" lines that stack with each piece worn. See Set bonus. "Elytra Bonus:" marks the bonus of the shakudo elytra.
Food and potions
The first line of a food's tooltip shows the healing as red hearts, one heart per 2 health points. The lines below list the effects with their symbol and duration, for example
Resistance (20:00) on a pumpkin curry.[4] Several effects share a symbol:
| Symbol | Effects |
|---|---|
| Resistance | |
| Strength | |
| Haste | |
| Speed, written as "+20%" or "+40%" | |
| Darkness, Blindness | |
| Poison, Wither | |
| Water Breathing (shown as "Gills"), Conduit Power | |
| Fire Resistance | |
| Luck, Bad Luck | |
| Night Vision, Invisibility, Weakness, Slowness, Jump Boost, Levitation, Slow Falling, Nausea | |
| Glowing, Weaving, Oozing, Infested, Wind Charged, Dolphin's Grace, Aura |
Advancements and chat
In advancements,
is one obol of reward and
marks a milestone that lowers the player's minimum hearts; see Advancements#Rewards.
starts the message "Matcha Flavoured is now loaded" shown when the datapack loads.[3]
See also
References
| About the pack | |
|---|---|
| Getting started | |
| Releases | |
| Development | |
| This wiki | |