Darkness
Darkness in Matcha Flavoured refers to the pack's changes to how dark unlit places look. The Overworld uses "true darkness": areas with no light are fully black, with none of the faint ambient glow vanilla Minecraft adds. Hell, on the other hand, is made slightly brighter than vanilla.
Overworld
The pack's Overworld dimension type leaves out the ambient_light_color attribute, which vanilla sets to a very dark gray (#0a0a0a). Without it, a block at light level 0 is drawn completely black.[1] Caves, the inside of unlit buildings and moonless nights are much darker than in vanilla, and torches matter more.
Turning it off
The datapack ships an alternative file, overworld_no_true_darkness.txt, which is identical except that it sets the ambient light color to #212631, a dim blue-gray.[2] The pack's instructions for using it are:[3]
- Open the datapack and go to
data/minecraft/dimension_type. - Delete
overworld.json. - Rename
overworld_no_true_darkness.txttooverworld.json. - Restart the world or server.
The instruction file is named I_HATE_TRUE_DARKNESS.txt and begins "Thats okay."
Other Overworld changes
The same file also lets players sleep at any time of day and makes respawn anchors work in the Overworld.[1]
Hell
Hell's dimension type is changed to be easier to see in:[4]
| Setting | Matcha Flavoured | Vanilla |
|---|---|---|
| Ambient light | 0.3 | 0.1 |
| Fog start distance | 0 | 10 |
| Fog end distance | 300 | 96 |
| Water evaporates | No | Yes |
Fog starts right at the player but reaches much further, so distant terrain stays visible. For the water change, see Freezing water#Water in Hell.
History
| 0.3-alpha | Fixed Hell light levels (its ambient light was 0). |
|---|---|
| 1.03 | Overworld darkness, which had made dark areas very dark, was fixed. |
| 1.10 | True darkness restored in the Overworld, since many players liked it being scary. |
| 1.12 | True darkness kept, with instructions for turning it off. Hell's ambient light raised from 0.1 to 0.3. |
Trivia
- On keeping true darkness in 1.12, the developer wrote: "I'm keeping True Darkness, I like it, and it doesn't stop my videos from being hard to see".[5]
- The README suggests players who find true darkness too dark follow the instructions in the dimension type folder, or use an accessible version of the resource pack.[6]
See also
References
- ↑ 1.0 1.1
dimension type/overworld.json - ↑
dimension type/overworld no true darkness.txt - ↑
dimension type/I HATE TRUE DARKNESS.txt - ↑
dimension type/the nether.json - ↑ Matcha Flavoured 1.12 release notes
- "I'm keeping True Darkness, I like it, and it doesn't stop my videos from being hard to see, imo, BUT IF YOU DON'T"
- ↑
README.md
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