Darkness

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Darkness in Matcha Flavoured refers to the pack's changes to how dark unlit places look. The Overworld uses "true darkness": areas with no light are fully black, with none of the faint ambient glow vanilla Minecraft adds. Hell, on the other hand, is made slightly brighter than vanilla.

Overworld

The pack's Overworld dimension type leaves out the ambient_light_color attribute, which vanilla sets to a very dark gray (#0a0a0a). Without it, a block at light level 0 is drawn completely black.[1] Caves, the inside of unlit buildings and moonless nights are much darker than in vanilla, and torches matter more.

Turning it off

The datapack ships an alternative file, overworld_no_true_darkness.txt, which is identical except that it sets the ambient light color to #212631, a dim blue-gray.[2] The pack's instructions for using it are:[3]

  1. Open the datapack and go to data/minecraft/dimension_type.
  2. Delete overworld.json.
  3. Rename overworld_no_true_darkness.txt to overworld.json.
  4. Restart the world or server.

The instruction file is named I_HATE_TRUE_DARKNESS.txt and begins "Thats okay."

Other Overworld changes

The same file also lets players sleep at any time of day and makes respawn anchors work in the Overworld.[1]

Hell

Hell's dimension type is changed to be easier to see in:[4]

Setting Matcha Flavoured Vanilla
Ambient light 0.3 0.1
Fog start distance 0 10
Fog end distance 300 96
Water evaporates No Yes

Fog starts right at the player but reaches much further, so distant terrain stays visible. For the water change, see Freezing water#Water in Hell.

History

0.3-alpha Fixed Hell light levels (its ambient light was 0).
1.03 Overworld darkness, which had made dark areas very dark, was fixed.
1.10 True darkness restored in the Overworld, since many players liked it being scary.
1.12 True darkness kept, with instructions for turning it off. Hell's ambient light raised from 0.1 to 0.3.

Trivia

  • On keeping true darkness in 1.12, the developer wrote: "I'm keeping True Darkness, I like it, and it doesn't stop my videos from being hard to see".[5]
  • The README suggests players who find true darkness too dark follow the instructions in the dimension type folder, or use an accessible version of the resource pack.[6]

See also

References

  1. 1.0 1.1 dimension type/overworld.json
  2. dimension type/overworld no true darkness.txt
  3. dimension type/I HATE TRUE DARKNESS.txt
  4. dimension type/the nether.json
  5. Matcha Flavoured 1.12 release notes
    "I'm keeping True Darkness, I like it, and it doesn't stop my videos from being hard to see, imo, BUT IF YOU DON'T"
  6. README.md